Enter and discuss the future with us! You will find all the information and interesting tidbits about virtual reality, 3D, real-time rendering, design, lifestyle and more besides.
LinceoVR 3.3 Rovio sdk per vivere l’AR: crea il tuo videogioco!
Crea nuovi giochi interattivi di Augmented Reality con Wowwee Rovio, usando LinceoVR 3.3. LinceoVR 3.3 può prendere il controllo e pilotare direttamente il WowWee Drone, consentendo a qualunque utente di creare la propria esperienza online o offline di Augmented Reality. Gli utenti potranno aggiungere virtualmente nell’ambiente reale dove Rovio si muove oggetti 3D e animazion, che compariranno nelle immagini video live catturate attraverso la sua camera wifi integrata.Sotto il video di presentazione e immaigni live:
LinceoVR 3.3 sarà online presto!
La nuova release di LinceoVR, versione 3.3, sarà disponibile da Lunedì prossimo. Di seguito la lista delle principali nuove funzionalità:
Video texture: inserisci video nella tua scena 3D, sia in Realtà Aumentata che Realtà Virtuale
Pulsante HDRI/OpenGL: nuova gestione semplificata per attivare LinceoVR in modalità OpenGL all’avvio, e per passare da OpenGL a HDRI e viceversa.
Ombre Realtime in modalità OpenGL
Raytracing Realtime in modalità Augmented Reality
Interfaccia di controllo per ROVIO: nuova esaltante compatibilità con Rovio, per pilotare direttamente da LinceoVR WowWee Drone munito di wireless webcam ed utilizzarlo in modalità Realtà Aumentata.
Una promozione davvero unica e speciale è in arrivo…
LinceoVR 3.3 Rovio sdk for AR based experience: create your own videogames!
Create new interactive Wowwee Rovio based augmented reality games using LinceoVR 3.3. LinceoVR 3.3 gets the control of WowWee Drone, and allows to any user to create his own augmented reality experience, offline and online.
Any user will be able to virtually add in the real environment where Rovio moves, 3D objetcs and animations which will appear in the live video images captured through its integrated WiFI camera. Below presentation video and some images with texture tracking:
LinceoVR 3.3 will be online soon!
New release of LinceoVR, version 3.3 will be available next monday, below the list of main new features:
Video texture: insert video in your 3D scene, both in Augmented and Virtual Reality
HDRI/OpenGL Button: new simplified management to activate LinceoVR in OpenGL mode when loaded, and to switch from OpenGL to HDRI and the opposite.
Realtime shadows in Opengl Mode
Realtime raytracing in Augmented reality mode
ROVIO Control interface: new exciting compatibility with Rovio, to pilot the WowWee Drone equipped with a WiFi webcam directly from LinceoVR and use it in augmented reality mode.
Seac02 3 days ago presented his iPhone application for ANCI (Italian Shoes Maker Association) at MICAM in Milan, an integrated platform to create virtual stores inside the iPhone.
The demo application is based on 2 different shoes stores, one for classical shoes and the second for sportive ones. It contains about 200.000 virtual images of shoes created using LinceoVR batch rendering in few hours.
Starting from today creating your own iPhone virtual store or e-commerce website will be cheaper than ever, with hundreds of thousands images of your products in all possible commercial configurations available in one click.
Below you can find a short video of the prototype, in few days I will publish a video to show our production pipeline ready to be used by any LinceoVR user.
I am very excited today. I can finally announce that starting from today, Seac02 can offer the first all in one solution to experience immersive Augmented Reality!
We offer a very special bundle, Vuzix iWear VR920 + CamAR for FREE for any new purchased license of LinceoVR 3.1 professional or enterprise, and more then 200€ discount on the price of LinceoVR 3.1 for Rhino Bundle.
Anyone today can enjoy Augmented Reality in 5 minutes, no pain, no tech issues at all, just the time to receive at home the software and the google.
See the video below that explain how easy is to start working with the bundle:
Many new users noted that on our website we still miss some useful video tutorial, we are working on them, and soon will be online.
I hope in the meanwhile that someone shall appreciate this new video.
10 minutes to learn in LinceoVR how to:
export from Rhino a 3D model and to load in LiceoVR
apply material to the scene
setup shadows, background, HDRI ligthning
define a product configuration in terms of material variants
activate realtime depth of field
record a realtime video
save images at 8000×6000 pixels resolution in …. 3 seconds! wow!
and something more….
Let me know if it has been useful or not.
So far, LinceoVR was still missing real animations capabilities and 3D sound. At last, the new LinceoVR 3.1 offers to users this impressive and impacting features, always with his easy to use interface.
Animations both in Virtual Reality (VR) and Camera Matching (AR) mode
The videos below are an example of simulation in LinceoVR, using a 3D animated model in the Virtual Reality environment and in the live video background of the camera matching mode.
The model has been created in Maya, and imported in LinceoVR. A new control panel in LinceoVR 3.1 allows to drive the animation.
Below a video of the same animation in LinceoVR Virtual reality mode, with Hires Background, and realtime depth of field.
Last video is about Animations and 3D spatial sound, the animations has been created in 3D studio max, edited in LinceoVR. The video is a live recording, no editing has been made, neither the camera changes. 2 minutes to create it.
Is also available a new Rhinoceros plugin which fixes some bugs, and improve the quality of mesh tessellation, to download new LinceoVR trial and free Rhino3D plugin go to www.seac02.it/download/
I am very happy to see that everyday the LinceoVR users community grows. LinceoVR is the first tool in the market for realtime design review that embeds Augmented Reality features (ie. instant camera matching), helping any user to visualize virtual product faster and cheaper then ever.
30 minutes to create your own AR application. From scratch.
You start with 3D-modelling with 3Ds Max, then create the model textures with Photoshop. Inside LinceoVR you can then apply bump-mapped custom materials to the model and render it in realtime or export is as a high-resolution movie or image.
The cool thing is that you can also create geometry and material variants for fast product prototyping, and compare the different created layouts in your surrounding real-world environment using Augmented Reality.
But the best thing has yet to come. You can continue the process creating a custom HTML+CSS+JS application with our Eligo SDK to create your very own augmented reality application.
The video below has been made by our partner Hanoul Neotech, and it shows how easy it is to create a custom augmented reality application, following all the above mentioned steps.
That is cool! I’d like to try it!
Really? Welcome on board then. LinceoVR is our professional virtual+augmented reality software, free to use for students for not commercial purposes. Go to our download page, signup and ask for a free student license!
If you’re not a student, a fully funcional 25-savings trial version of LinceoVR is however available to anyone with no time limitation. Go to our Download Center and install it now!
2 weeks ago we received a sample product from Vuzix, an iWear920 googles and CamAR module, we begun the integration in LinceoVR and in Eligo sdk.
LinceoVR and Eligo now support iWear in mono and in stereoscopy, we are working on the tracking capabilities for new excinting user experience.
Augmented reality is ready yet, Vuzix product opens new frontier in AR market, stay tuned for more news.
First live test for real immersive AR
Below a video made using Vizux product, the screen resolution was 1024×768, the CamAR video resolution was 800×600. The 3D model comes from Autodesk Alias Studiotool, all is in 3D, exterior and interior. Low frame rate is due to the notebook we used, but anything is in realtime, HDRI rendering, ambient occlusion shadows, geometry and material variants available with one click.
A linceoArc system has been installed for Forza Quattro within the real estate project Milano Santa Monica.
The cylindrical projection is made-up with 3 projectiors. Projection warping, overlap and blending are totally controlled via software. The cyindrical screen is 7 meters wide.
The site of installation is the build yard itself, and the system is used to promote and present the project and sells directly to customers and investors.
The future buildings, apartments and spaces are presented in real scale in this immersive projection through videos and walk-through animations.