LinceoVR 3.1 integrates many new important features to get your presentations and 3D projects even more realistic. All the new features are also already available for Eligo SDK.
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Realtime Animations: import of animated 3D models from any DCC software to make your presentation became alive. Realtime animations are available both in virtual reality (VR) and camera matching mode (AR). You will see your 3D animated model move in the real environment.Have a look at the post in our
blog
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3D Audio: efficient rendering of three dimensional positional audio. Moving the camera in your scene, LinceoVR will coherently play the audio embedded in 3D data in the virtual 3D environment, simulating distance and direction of the sources.
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Custom Marker Creation Wizard:
quick and easy wizard procedure to create your own marker for tracking in camera matching mode.
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Real Time Soft Shadows in Camera Matching mode: real time soft shadows are now available also in camera matching mode, allowing to visualize realistic shadows of the virtual model inside the real environment of the live video background.
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Real Time de-interlacing Filter for camera Input: real time de-interlacing filter for live video background has been integrated to grants high image quality and stable tracking in camera matching mode.
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New Graphical Interface: update of the graphical interface
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Batch rendering: automatic render generator to produce, in batch modality, a complete pictures set of selected permutations of variants in your scenes. This function can be used, for example, to easily and quickly generate all the images needed for all the possible QTVRs (or similar 360° spin viewer) when you have many variants of the same model.
The Batch rendering is a new feature purchasable as an external module that can be optioned for Professional and Enterprise versions. Prices and details will be soon available on our website.
Stay tuned on our website for new tutorial, blog entries, and exciting user histories
If you own a LinceoVR license, you can
update to LinceoVR 3.1 for free! Don’t you have a license?
Download the trial!
Warning: if you own a LinceoVR 3.0 for Rhino, a few changes regarding output resolutions have been made to your version. Real time rendering viewport and picture generation have been limited to 800 x 600 pixels instead of the resolution of 1024 x 768 pixels available in the 3.0 release.
You can decide to update to the new 3.1 release and enjoy all the new features, but keep in mind these changes!